Trance's demon side What it allows him to do .Protect his soul by keeping it inside his body and turning his body into a shadow (Flickersheilding) .Shapeshift (Shapeshifting) .Respawn (Respawn) .gives him vamperic fangs and three venoms (N/A) .is immune to most venoms and poisens due to his vamperic nature (N/A) .Transform into a demonic form of himself, enhancing his body. (Demon form) Limits and Specifics Flickersheilding- This method of defence is used purely when an attack is made when an attempt is made to slay the demon or destroy his soul. This method works purely on the bases of a paradox being created by the demon converting the sergals matter body innto a pure absense of matter this prevents anything damaging the sergal yet also makes him near harmless. this takes huge amounts of energy when used by Trance personaly and he would often rather RESPAWN . the demon will use this frequently and often his power levels far higher than trance's Shapeshifting - This is as simple as the name suggests, he can shift the matter in his body into other patterns to replicate a previous meal's DNA. Respawn - This is Trance's main way of escapeing death, when trance is killed the demon syphons particals from the surrounding area and re constitutes a body for trance before repossesing it. Trance can also respawn those he has devoured or killed by other means, he does this by syphoning a small amount of their life force from the end of their lifespan. Fangs - Trance gained two slender fangs upon merging with the demon, these help him consume blood and life force from prey items. he can do this to restore his energy or just to enjoy tasty blood. These are also used to inject venom Venoms - Trance has three of these as listed below pain relifing - a simple venom used to make pain less painfull paralysing - again as it says on the tin, it makes the recipient motionless for around 10 minuets. only gross motorskils are affected so breathing and talking are possible. Anti coagulent - This acts much the same as warferine, thinning the blood and making the victem bleed out through every orrofice. Immunity to poisens, venoms and dieseases - Trance is imune to pretty much all injected or contact venoms due to his vamperic nature, the cells in his body filter it out and render it harlmess. certain gasses will effect him but due to his current line of work a respirotor and goggles are on his person. (Half face respirator and tank driver style red tinted lense ballistic goggles (Airtight.) these of course are weak to being forcabley removed. Demon Trance- This is something he will only do as a last resort in cases where he flips out, this is rare and carries the risk of loosing both his mind and control over his body. the demon may take full control and destroy indiscriminately. In this form Trance grows in foot by around a foot, bringing his height to 7 feet. it also provides him with far more energy/strength and allows Flickersheilding to be used at will along with other mentioned abilitys. this allows him to summon his scythe and twin daggers. the daggers are wakishazi size blades with a wicked curve and a sharpened point each made of solidified shadow. the sycthe is alittle more involved, the blade is made from the same substance as the demon and arcs dark energy around its double edged blade...THIS IS THE ONLY WEAPON THAT CAN PUT TRANCE DOWN FOR GOOD AND DESTROY THE DEMON. as such it is cared for above all else the chances of getting a hold of this weapon is next to none as it will dematerialise when out of his grip.